update config structure and cleanup
This commit is contained in:
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2cde9df163
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16
README.md
16
README.md
@ -16,9 +16,21 @@ go run cmd/tui/main.go
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### cmd
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- future command line application structure using cobra in cli folder
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- tui in tui folder, makes sense huh
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- entrypoint for our application with main.go
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### internal
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- code that is not reusable and we don't want to share it with others, maybe parts of code in cmd will be moved here instead
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- tui and cli logic
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### configs
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- example of configuration
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### vendor
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- localy downloaded libraries and imports
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```shell
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go mod vendor
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```
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29
cmd/main.go
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29
cmd/main.go
Normal file
@ -0,0 +1,29 @@
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package main
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import (
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"fmt"
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"whspbrd/pkg/cell_size"
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)
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func main() {
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//systray.Systray()
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// and here is agrid making a grid of images
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//for i := 0; i < 10; i++ {
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// for j := 0; j < 10; j++ {
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// render_image.RenderImage("kogami-pf-edit.jpg", i*3+2, j*7+23, 64, 64)
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// }
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//}
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//render_image.RenderImage("kogami-pf-edit.jpg", 0, 3, 750, 0)
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w, h, err := cell_size.GetTerminalCellSizePixels()
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if err != nil {
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fmt.Println("Error getting terminal cell size:", err)
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return
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}
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width, height := cell_size.GetConsoleSize()
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fmt.Println("Terminal cell size in pixels:", w, "x", h)
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fmt.Println("Console size in characters:", width, "x", height)
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}
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@ -0,0 +1,3 @@
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{
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}
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11
docs/TASKS_TO_BE_SOLVED.md
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11
docs/TASKS_TO_BE_SOLVED.md
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@ -0,0 +1,11 @@
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# List of task to solve
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- [ ] Emoji input support
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- [x] Image rendering (gif)
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- [ ] Style highlighting (**Bold**, ...)
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- [x] Rerender on scale change, to see images
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- [ ] ImageMagick files like profile pictures
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- [ ] Load chat and scroll through it
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- [ ] File picker on Windows and Linux to upload files and images
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- [ ] System tray launcher
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- [ ] Scrolling with images
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@ -1,14 +1,14 @@
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package main
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package tui
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import (
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"fmt"
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_ "image/jpeg"
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_ "image/png"
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"log"
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"strings"
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"github.com/jroimartin/gocui"
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//"whspbrd/pkg/systray"
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"whspbrd/pkg/cell_size"
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"whspbrd/pkg/render_image"
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)
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@ -193,40 +193,20 @@ func quit(g *gocui.Gui, v *gocui.View) error {
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return gocui.ErrQuit
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}
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func main() {
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//systray.Systray()
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//g, err := gocui.NewGui(gocui.OutputNormal)
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//if err != nil {
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// log.Panicln(err)
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//}
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//defer g.Close()
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//
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//g.SetManagerFunc(layout)
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//
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//if err := keybindings(g); err != nil {
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// log.Panicln(err)
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//}
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//
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//if err := g.MainLoop(); err != nil && err != gocui.ErrQuit {
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// log.Panicln(err)
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//}
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// and here is agrid making a grid of images
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//for i := 0; i < 10; i++ {
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// for j := 0; j < 10; j++ {
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// render_image.RenderImage("kogami-pf-edit.jpg", i*3+2, j*7+23, 64, 64)
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// }
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//}
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//render_image.RenderImage("kogami-pf-edit.jpg", 0, 3, 750, 0)
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w, h, err := cell_size.GetTerminalCellSizePixels()
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func Run() {
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g, err := gocui.NewGui(gocui.OutputNormal)
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if err != nil {
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fmt.Println("Error getting terminal cell size:", err)
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return
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log.Panicln(err)
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}
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width, height := cell_size.GetConsoleSize()
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defer g.Close()
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fmt.Println("Terminal cell size in pixels:", w, "x", h)
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fmt.Println("Console size in characters:", width, "x", height)
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g.SetManagerFunc(layout)
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if err := keybindings(g); err != nil {
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log.Panicln(err)
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}
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if err := g.MainLoop(); err != nil && err != gocui.ErrQuit {
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log.Panicln(err)
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}
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}
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