package render_image import ( "encoding/base64" "fmt" "image" "image/draw" _ "image/jpeg" _ "image/png" "os" "whspbrd/pkg/resize_image" ) func LoadImage(filePath string) (image.Image, error) { f, err := os.Open(filePath) if err != nil { return nil, err } defer f.Close() img, _, err := image.Decode(f) return img, err } func ConvertToRGBA(img image.Image) *image.RGBA { rgba := image.NewRGBA(img.Bounds()) draw.Draw(rgba, rgba.Bounds(), img, image.Point{0, 0}, draw.Src) return rgba } func EncodeImageToBase64RGBA(rgba *image.RGBA) string { return base64.StdEncoding.EncodeToString(rgba.Pix) } func RenderImage(filepath string, row int, col int, width int, height int, units bool) { img, err := LoadImage(filepath) if err != nil { fmt.Printf("Error loading image: %v\n", err) return } rgba := ConvertToRGBA(img) if units { rgba, _ = resize_image.ResizeInTerminal(*rgba, width, height) } else { rgba, _ = resize_image.Resize(*rgba, width, height) } encoded := EncodeImageToBase64RGBA(rgba) imgWidth := rgba.Rect.Dx() imgHeight := rgba.Rect.Dy() fmt.Printf("\033[s\033[%d;%dH", row, col) chunkSize := 4096 pos := 0 first := true for pos < len(encoded) { fmt.Print("\033_G") if first { fmt.Printf("q=2,a=T,f=32,s=%d,v=%d,", imgWidth, imgHeight) first = false } chunkLen := len(encoded) - pos if chunkLen > chunkSize { chunkLen = chunkSize } if pos+chunkLen < len(encoded) { fmt.Print("m=1") } fmt.Printf(";%s\033\\", encoded[pos:pos+chunkLen]) pos += chunkLen } fmt.Print("\033[u") }