package resize_image import ( "image" "image/color" ) func Resize(img image.RGBA, width int, height int) (*image.RGBA, error) { if width <= 0 || height <= 0 { return nil, nil } newImg := image.NewRGBA(image.Rect(0, 0, width, height)) scaleX := float64(img.Bounds().Dx()) / float64(width) scaleY := float64(img.Bounds().Dy()) / float64(height) for y := 0; y < height; y++ { for x := 0; x < width; x++ { srcX := int(float64(x) * scaleX) srcY := int(float64(y) * scaleY) r, g, b, a := getPixel(img, srcX, srcY) newImg.Set(x, y, color.RGBA{r, g, b, a}) } } return newImg, nil } func getPixel(img image.RGBA, x int, y int) (uint8, uint8, uint8, uint8) { index := img.PixOffset(x, y) return img.Pix[index], img.Pix[index+1], img.Pix[index+2], img.Pix[index+3] }